The Augmented Reality in Education and Training. Perspectives and benefits. A new dimension in e-learning.

The Augmented Reality in Education and Training. Perspectives and benefits. A new dimension in e-learning.
Using Augmented Reality in areas such as e-learning, entertainment, advertising, training is no longer a superficial topic, if we look at the ascendant trend of mobile phone users and the increased number of users using different applications as filters on major social media platforms, games with Augmented Reality, etc. Education is an area where applications with Augmented Reality will be developed and the reasons are obvious: Interactivity, involvement, opportunity to experiment, immediate feedback. With certainty, Augmented Reality will provide e-learning with a new dimension and ensure that the objectives of the teaching process are achieved in a shorter time than conventional methods.

How can Augmented Reality transform learning?

Augmented Reality simulates an environment almost identical to the actual one or to the one we want to reproduce, the objects or characters described, and there is almost real interaction with the actors in the teaching process. It’s not magic, it’s a 3D representation of everything around us, how we interact with mobile applications, and visual graphics experiences. Augmented Reality is capable of augmenting computer-generated graphics in the real world. This technique can allow students to learn in a much more interactive environment.

The Augmented Reality in Education

With Augmented Reality, classroom material can be more interactive as it could allow teachers to present virtual and practical examples and add game elements to provide material support to the manual. That’s a new perspective on teaching because allows students to learn more quickly and store information efficiently. A major advantage of the Augmented reality is the graphical representation of concepts and we know very well the appearance that human memory does not easily forget visual information.

Here are some examples of augmented reality in education:

  • Augmented Reality application, with a set of flashcards that are scanned and allow users to view 3D representations of the main characters in the lesson. With this, students can view character actions and use the app features to rotate, zoom, and more. In addition, the application also provides some specific information for each character.
  • Augmented Reality applications can make chemistry learning fun. The application allows users to find atomic weight, chemicals, visualize the reaction between two chemicals;
  • Augmented Reality applications help you exploring the environment and various landforms, learn about phenomena in nature and engage the student directly in these processes – today it is possible through an AR application and VR/AR glasses.
 

AR in vocational training

  The budgets involved in the training process in certain areas (aerospace, aviation, hospitality, military and others) will be smaller if the integration of AR applications into e-learning systems already in place in-house is used. With AR, training budgets can be reduced and can make training interactive.                Here are the main advantages of using Augmented Reality in the training process:
  • Safety: Some situations in the training process can represent a high degree of injury – AR allows new employees to perform these tasks without the risk of injury or endangerment.
  • Engagement: AR offers the possibility of practical learning in a structured, interactive way. With the help of physical devices, learners can practice workplace activities in real-time, at their own pace, and without pressure from customers, managers, and performance expectations.
  • Cognitive barriers: Sometimes on-the-job training can be a challenge. There are high learning curves for many careers, even with proper education. With AR, these barriers are overcome, especially in e-learning processes.
  • AR can motivate learners to learn more about the work at work and the company because it is a more creative and I experience
  • The continuous training process, even for experienced employees, available on request.
  • A higher degree of retention in the case of e-learning through AR, compared to conventional training.
  • A lower degree of dependence on trainers and the causes that could cause a discontinuous training process.
Currently, there are many options to introduce AR in the workplace, in the educational and training process, especially for training purposes. Certainly, the inclusion of new technologies in e-learning processes will see an increasing trend in the coming years.
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